Pretty much all I've done in the past day is mess around with the nwn toolkit, and it's pretty cool. I've been having a lot of fun messing around with the scripting and basically learning stuff you need to know to make a good module. I'm currently (like, right now) working on a "TestModule", but it's not just gonna be a random stuff, but an actual quest in which you have to test out all of the situations I give you.
So far, I've done two simple little quests... On the first quest, you're in a room with 4 little kids, and an elf. The elf tells you to talk to one little kid, and then that kid tells you to somebody else, and then the other kid tells you that you're supposed to talk to somebody else, until you've talked to everybody. Then the elf guy gives you an experience reward after you've successfully talked to everybody (including him) in the correct order.
The other quest is more fun to test, and it was way easier to do also. The next room has this little halfling guy crying about how a goblin stole his book, asking you to retrieve it for him. The goblin is in the other room, and spawns when you enter the room. The book is on his corpse when he dies, and then you bring it to the halfling, and he, of course, gives you an experience reward, and a heavy crossbow +1.
You know, just simple stuff really.
The quest I'm currently working on is very ambitious... I'm going to create a new map, and it's going to be a city that is under siege by goblins. That's not really hard, but I want to make it so once you've finished the quest, the town will function like a regular town, with no monsters inside of it. But if you wanted to do the quest again, you could activate it and the goblins would respawn. That would be coolio.
I'm having a lot of fun playing with the toolkit, though. Usually when I mess with game engine toolkits, I'm so overwhelmed with scripting and coding and lots of other stuff that I lose all interest completely in creating anything for the game. The NWN toolkit is different, it's really easy to use and there's a lot of sites that explain stuff really well. And their builder message board is awesome.
So yeah... I think I might have to go to sleep pretty soon, but I wanna keep working on this module.
Posted by at May 31, 2003 01:57 AM